
FINGER TYPHOON
The application where students would easily get knowledge
experiencing principles of typhoon through multiple simulations
UX/UI | Tablet | APR 2014 - SEP 2014
>☆< KIDS Excellence Award - HCI KOREA 2014
Different from a simple and boring science study, it is an amazing science educational application that you can create typhoonsand blow them by your hand. It will help your study easy, showing you some principles from formation to dissipation of typhoon through infographics and reviewing them with simple quizzes. By creating your own typhoon and variable experiments, you can do self-directed study with drawing many inferences.
Timeline : April 2014 - September 2014
Platform : Tablet
My Role : Analyze user story, layout, color scheme, typography and interactions
Tools : Photoshop, Illustrator

Junior high school education contents application to acquire knowledge easily by experiencing the principle of typhoon through typhoon simulation

Case Study Key Word Simulation, typhoon path and speed, usage direction priority, step-by-step progress, content listing method, real-time information

Schedule

Junior high school education contents application to acquire knowledge easily by experiencing the principle of typhoon through typhoon simulation
Summary
Objectives | Middle school student taking science classes on typhoons
Place | Science Classroom
Characteristic | Self-led education deduced through experimentation
Target problem
Students who are losing the chance to think through cramming education.
For science teachers, lack of experience leads to a lack of understanding of learning.
Current issue
The iPad is a device that replaces expensive desktop computers and is used for various purposes in class.
The government is implementing a "smart education" policy to introduce digital textbooks to schools nationwide by 2015.
Goal
Students learn about typhoons effectively through various experiences
and think for themselves through self-directed learning.
What should we do to move toward self-directed education?
How will you show information about various typhoons?
How can users experience and learn on their own?
How can we make various experiments possible that cannot be done in real life?

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The process from typhoon generation to extinction is studied by the infographic and the content of the course is reviewed through the cleanup section at the bottom.
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Typhoon information is provided based on historical data, number of casualties and the amount of damage caused by the nine major typhoons.
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Typhoon Simulation > Learning | This is a review of typhoon learning. The process of typhoon occurrence is simply provided in five stages.
Typhoon Simulation > Experiment | This is a stage imitating a typhoon that has occurred. By answering eight questions, you get to know the typhoon information directly.